0
Wird überprüft

rendertexture uv flipped

Jeong Minu vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 1

http://docs.unity3d.com/Manual/SL-PlatformDifferences.html


While using rendertexture, UV coordination is flipped.

Could fix of this be a part of the Shader Forge?

+1
Wird überprüft

For now you can flip it manually using the oneminus node on the V channel, and then appending back the U channel and the modified V channel