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Fixed in Beta 0.15!
11 years ago
Your shader is now auto-saved on close as of Beta 0.15 :)
This is simply due to the node list not being categorized whatsoever, and the fact that properties aren't marked green there yet! Not sure if I will rename it; if I name it "Value Property", it kinda makes you want to name all properties like that, making some of them too long to fit into the node title. And sure, I can add a convert feature :)
(Would be nice if you could keep it to one request per thread though!)
Edit: This should be fixed by now! They have the same name but are in different categories. The node browser color-codes the properties as well.
(Would be nice if you could keep it to one request per thread though!)
Edit: This should be fixed by now! They have the same name but are in different categories. The node browser color-codes the properties as well.
As of Beta 0.15, you can view the node documentation by right-clicking on nodes :)
There are multiple ways in which you will be able to organize and view your node trees, all which are planned :)
- Zooming
- Node comments
- Area comments
- Nested nodes
Edit: A little late update; but commenting is now possible as of Beta 0.15, by right-clicking on nodes :)
- Zooming
- Node comments
- Area comments
- Nested nodes
Edit: A little late update; but commenting is now possible as of Beta 0.15, by right-clicking on nodes :)
There are multiple ways in which you will be able to organize and view your node trees, all which are planned :)
- Zooming
- Node comments
- Area comments
- Nested nodes
The node browser is now alphabetic as of Beta 0.17 :)
Cool, thanks for checking! I tried it right before release too, and everything seemed to work :)
SF doesn't support deferred rendering paths at the moment, which is why you're getting those issues.
SF doesn't support deferred rendering paths at the moment, which is why you're getting those issues.
This seems somewhat fixed in 0.16 now, could you confirm?
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