Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

Open in Shader Forge button

cfell 10 år siden 0
0
Ikke en bug

Properties Value Limitation

Marinos 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Afvist

You should be able to open two or more Shader Forge windows synchronically

Тарзанбек Мухамедод 11 år siden opdateret 11 år siden 2
0
Afvist

Sharpness Map

GURKAN SAYIN 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Under vurdering

Use both Scroll and curser position for quickpicker

Kajfa 11 år siden opdateret 11 år siden 2
0
Fast

A0.08 - object set to receive shadows is receiving ALL shadows

Marc 12 år siden opdateret af Freya Holmér (Developer) 12 år siden 0
0
Fast

Refraction and LUT color correction

Papetura 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 4
0
Ikke en bug

Terrain Shader Textures Blurry compared to Default.

Jordan Gabrielle 10 år siden opdateret 10 år siden 8
0
Under vurdering

Null reference exception (maybe too much nodes ?)

Jonathan Lefebvre 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1

Kundesupport af UserEcho