Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+2

Unity 2017.0.1f3 Previews All White

Warren Wang vor 7 Jahren aktualisiert von Matt Moheeka vor 7 Jahren 2
+2

Adding to wacom tablet control as Zoom in out.

Lee JP (leegoonz) vor 8 Jahren aktualisiert von Lennie Axelsson vor 7 Jahren 1
+2
Wird überprüft

Light Atten. and Light Dir nodes bug

JVraven vor 8 Jahren aktualisiert vor 7 Jahren 5
+2

target renderers ignored

David Miranda vor 8 Jahren aktualisiert von nickolas g russell vor 7 Jahren 3
+2

Paste text pastes last copied nodes

David Miranda vor 8 Jahren aktualisiert von Dave Levy vor 8 Jahren 1
+2

Billboard Flip

Kit vor 8 Jahren aktualisiert von Tom Spratt vor 8 Jahren 2
+2

Reverse-float Z buffer -- Make shaderforge compatible with PS4/Consoles

Mike Hergaarden vor 8 Jahren 0
+2

Matrix node keep disconnecting when open shader

zaza vor 8 Jahren aktualisiert vor 8 Jahren 1
+2

Tree Billboard?

Leo vor 8 Jahren 0