Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

Outline Depth Update?

Sebasrez hace 8 años 0
0
En revisión

Scene Color node crashes Unity 5.6.2f1 on Windows

Shadi Muklashy hace 8 años actualizado hace 8 años 3
0
Denegado

Fog of war

Luiz hace 8 años actualizado hace 8 años 2
0

Shaderforge 1.37 won't open on Unity 5.6.2f1

Bikutoru hace 8 años actualizado por Zack Black hace 7 años 1
0
En revisión

Outline Width Causes Point Light Flicker

Stephen Boyce hace 8 años actualizado por Jon Demos hace 6 años 4
0

Need a Shadow Pass Opacity Clip input in Main Node

behealed hace 8 años 0
0
COMPLETADO

Vector4 output

alex hace 8 años actualizado por Freya Holmér (Developer) hace 8 años 1
0

Forward Shader in Deferred Rendering Limitation

toureiro hace 8 años actualizado hace 8 años 1
0

Unity 5.6.0p4 + SF 1.36 Asert

Joe hace 8 años 0
0

Shader Forge not working in Unity2017

theseriousbusinesschannel hace 8 años actualizado por kwiknip hace 8 años 1