Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

DX11 Depth Maps are offset to color output

Felix Herbst hace 10 años 0
0
COMPLETADO

self illumination

krazor hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
Solucionado

First time load problem

marko permanto hace 12 años actualizado por Freya Holmér (Developer) hace 12 años 1
0
En revisión

Sometimes, deleting nodes take forever

Zylber Bill hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
Denegado

Refraction mask

Artur Magomedov hace 11 años actualizado por Sam Walz hace 9 años 3
0
COMPLETADO

Is it possible to add unity shader information inspector back?

starportx hace 10 años actualizado por Andy Buchanan hace 10 años 13
0
COMPLETADO

vertex offset speed

Surreal hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
En revisión

normals

chris barker hace 11 años actualizado hace 11 años 2
0
COMPLETADO

Time stops working when the game is paused

Colin Williamson hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 3
0
Solucionado

Fresnel and Refraction dont like each other

Pharaoh Zeus hace 10 años actualizado por Freya Holmér (Developer) hace 9 años 3