Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+3

Node previews not displaying in v1.38 Unity 5.6.3p1

Timmy 7 aastat tagasi 0
+3

Light Probe lit objects don't render correctly in 2017.3

Avonaeon 7 aastat tagasi uuendaja warby 7 aastat tagasi 1
+3

Editor won't open in latest version of Unity 2017.1.0p5 - SF v1.38

jimmyjamesbond 7 aastat tagasi uuendaja Zack Black 7 aastat tagasi 3
+3

Deferred ambient lighting is broken. Fix included :)

Germain 8 aastat tagasi 0
+3

single pass rendering breaks image effect / post effects shaders

Dennis V H 8 aastat tagasi uuendatud 8 aastat tagasi 0
+3

Multiply Matrix node disconnects "A" input

Alvar Pernroth 8 aastat tagasi uuendaja synapsemassage 8 aastat tagasi 2
+3

add support particle stream data

ANTON 8 aastat tagasi 0
+3

Reflection Probe Support Broken (Unity 5.5 / Forward Render)

Gullie667 8 aastat tagasi uuendaja Dan Hibiki 8 aastat tagasi 2
+3
Ülevaatamisel

Support for arrays both local and global (Unity 5.4)

Tim Aksu 9 aastat tagasi uuendatud 8 aastat tagasi 8