Your requests by status

10 4 3 0 0 2 1
All New Under review Planned Started Completed Declined
+3

Deferred ambient lighting is broken. Fix included :)

Germain 7 years ago 0
+2
Under review

A shader mode that is compatible with the 4.6 UI system

Germain 9 years ago updated by Tim Aksu 7 years ago 11
0

Specular masked by shadows - 2 problems at once

Germain 7 years ago 0
+1

Alpha clip and SSAO plugins

Germain 8 years ago 0
0
Not a bug

Shader won't compile, is not actually PBL, but says it requires metallic/specular

Germain 9 years ago updated by Freya Holmér (Developer) 9 years ago 5
0
Under review

Alpha clip shadow mismatch

Germain 9 years ago updated by Freya Holmér (Developer) 9 years ago 3
0

Ambient Lighting flickering if used in deferred lighting

Germain 9 years ago updated 9 years ago 1
0
Under review

Ability to change the outline mesh face culling

Germain 9 years ago updated 9 years ago 2
0
Completed

Camera forward vector node

Germain 10 years ago updated 10 years ago 5
0
Completed

Threshold Node

Germain 10 years ago updated by Freya Holmér (Developer) 10 years ago 3