Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+3

Node previews not displaying in v1.38 Unity 5.6.3p1

Timmy il y a 7 ans 0
+3

Light Probe lit objects don't render correctly in 2017.3

Avonaeon il y a 7 ans mis à jour par warby il y a 7 ans 1
+3

Editor won't open in latest version of Unity 2017.1.0p5 - SF v1.38

jimmyjamesbond il y a 7 ans mis à jour par Zack Black il y a 7 ans 3
+3

Deferred ambient lighting is broken. Fix included :)

Germain il y a 8 ans 0
+3

single pass rendering breaks image effect / post effects shaders

Dennis V H il y a 8 ans mis à jour il y a 8 ans 0
+3

Multiply Matrix node disconnects "A" input

Alvar Pernroth il y a 8 ans mis à jour par synapsemassage il y a 8 ans 2
+3

add support particle stream data

ANTON il y a 8 ans 0
+3

Reflection Probe Support Broken (Unity 5.5 / Forward Render)

Gullie667 il y a 8 ans mis à jour par Dan Hibiki il y a 8 ans 2
+3
À l'étude

Support for arrays both local and global (Unity 5.4)

Tim Aksu il y a 9 ans mis à jour il y a 8 ans 8