Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1

ScreenPos -> SceneUVs node is flipped Y after v1.28 and 5.4.1f1 update

behealed il y a 8 ans mis à jour il y a 8 ans 1
+1
Corrigé

Shaderforge not working in Unity 5.5

emi il y a 8 ans mis à jour par Freya Holmér (Developer) il y a 8 ans 16
+1

Can't use _MainTex_ST in Code

ratking il y a 8 ans 0
+1

face sign node leaves code in shader after deleted...

behealed il y a 8 ans 0
+1

I think if can use G-buffer will be best

hazukiaoi il y a 8 ans 0
+1

Exception after running game

Dave C il y a 9 ans mis à jour par Mike Monroe il y a 8 ans 1
+1

Update for Unity L2 Spherical Harmionics in 5.3.5p5

Ted il y a 9 ans 0
+1
Corrigé

Error when opening in Unity 5.4.0b22

Dennis V H il y a 9 ans mis à jour par OnlyFals il y a 8 ans 4
+1

reflection error using vive for vr. reflections baking from only one camera for shader forge shaders

beau il y a 9 ans mis à jour par daveb il y a 8 ans 1