Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
À l'étude

ScreenPos, ViewDir, View Relf. Dir. - does not work in vertex offset.

Tim Aksu il y a 10 ans mis à jour par Dickie McCarthy il y a 9 ans 3
0
Corrigé

Copy/Paste don't work

Jairo Baldán il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 7
0
À l'étude

Lightmaps + Light colour node: Too many interpolators Part 10: The revenge

robert briscoe il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 3
0
Corrigé

(Mac) Refraction Shader Setup (Y axis)

tom3d il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 1
0
Corrigé

SF doesn't count instructions for my shader

arttea il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 0
0
Terminé

Hierachal Node Move HOTKEY

Deo il y a 10 ans mis à jour il y a 10 ans 2
0
Corrigé

Cannot import Shader Forge 0.03 into Unity 3.5.7f6

nomadsoul2501 il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 2
0
À l'étude

iOS specifications and problems?

dangerfro il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 8
0
Corrigé

Beta 0.15 - Desaturate incorrectly outputs a Vector1/Value when doing partial desaturation

Freya Holmér (Developer) il y a 11 ans mis à jour il y a 11 ans 0
0
Corrigé

Shader Forge window frozen

rikorane il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 1