Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

Can't update Shader Forge in older versions of Unity

behealed 8 year бұрын updated by Freya Holmér (Developer) 8 year бұрын 1
0

SF 1.30 will try to open shaders made in SF 1.34

behealed 8 year бұрын 0
0

SF uses functions which are not working on mobile

Sam0waR 8 year бұрын 0
0
Аяқталған

v1.3 ~ v1.4 UPdate trouble

Tai 8 year бұрын updated by Freya Holmér (Developer) 8 year бұрын 1
0
Not a bug

1.30 to 1.34 update trouble

Tai 8 year бұрын updated by Freya Holmér (Developer) 8 year бұрын 1
0
Not a bug

Enabling Opacity Creates Dark/Black Color Near Camera ??

Michael Adaixo 8 year бұрын жаңартылды 8 year бұрын 1
0

Couldn't make shader asset

Anubix 8 year бұрын 0
0
Under review

I can't see a way to access the Sampler _TexelSize properties?

Andy Buchanan 8 year бұрын updated by brum 7 year бұрын 3
0

Basic outline appears invisible when used with render texture.

Gary Dave 8 year бұрын 0
0
Fixed

Time node bug with Shader Forge 1.34 on Unity 5.5.x.

Nobuyuki Kobayashi 8 year бұрын updated by Freya Holmér (Developer) 7 year бұрын 1