Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

Does Opacity Clip work with particles?

Todd 8 years ago updated by Freya Holmér (Developer) 8 years ago 1
0

PS4 Support?

David Lee 8 years ago 0
0
Completed

Distribution of created shader file

sigepon 8 years ago updated 8 years ago 2
0
Not a bug

I'm trying to download the latest version (1.33) but it keeps downloading an older one (1.30)

afsanchez 8 years ago updated 8 years ago 2
0
Under review

PBL ambient diffuse and reflection incorrect - Unity 5.5 SF 1.33

doku 8 years ago updated 8 years ago 4
0

Alpha clip issue with ambient occlusion.

Alejandro 8 years ago 0
0

Operation problem on Retina display

tamilabo 8 years ago 0
0

Broken node preview with pi and tau.

bas-hoogeboom 8 years ago 0
0

Specular masked by shadows - 2 problems at once

Germain 8 years ago 0