Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

Version of ShaderForge on Asset server seems to be 1.40 instead of 1.31 or 1.32

afsanchez 8 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 2
0

Presets broken/missing

Mister Lee 8 jaar geleden bijgewerkt 8 jaar geleden 1
0
Voltooid

Allow PerRendererData attribute for types other than Material

Daniele Giardini 8 jaar geleden bijgewerkt 8 jaar geleden 7
0
Fixed

Every single shader falls back to Diffuse

Danjel Ricci 8 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 4
0
Declined

Surface shaders

FDsagizi 8 jaar geleden bijgewerkt 8 jaar geleden 2
0

[BUG] "Attempt to find input node of connector B of Lerp" error with working shader

Bunkins 8 jaar geleden bijgewerkt door Hb Spartan IV 8 jaar geleden 1
0
Voltooid

Mark properties with PerRendererData attribute.

Chase Pettit ✌ 8 jaar geleden bijgewerkt door chrispark7 8 jaar geleden 7
0

Can we have a bit more flexibility in Shader Forge?

Stanislav Morozov 8 jaar geleden 0
0

Broken on 5.5.0f3

Bradley Weiers 8 jaar geleden bijgewerkt 8 jaar geleden 0
0
Fixed

[BUG] float4x4 output from code node is converted to a float1.

behealed 8 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 1