Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
To nie jest błąd

Version of ShaderForge on Asset server seems to be 1.40 instead of 1.31 or 1.32

afsanchez 8 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 8 lat temu 2
0

Presets broken/missing

Mister Lee 8 lat temu zaktualizowano 8 lat temu 1
0
Ukończony

Allow PerRendererData attribute for types other than Material

Daniele Giardini 8 lat temu zaktualizowano 8 lat temu 7
0
Naprawione

Every single shader falls back to Diffuse

Danjel Ricci 8 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 8 lat temu 4
0
Odrzucone

Surface shaders

FDsagizi 8 lat temu zaktualizowano 8 lat temu 2
0

[BUG] "Attempt to find input node of connector B of Lerp" error with working shader

Bunkins 8 lat temu Ostatnio zmodyfikowane przez Hb Spartan IV 8 lat temu 1
0
Ukończony

Mark properties with PerRendererData attribute.

Chase Pettit ✌ 8 lat temu Ostatnio zmodyfikowane przez chrispark7 8 lat temu 7
0

Can we have a bit more flexibility in Shader Forge?

Stanislav Morozov 8 lat temu 0
0

Broken on 5.5.0f3

Bradley Weiers 8 lat temu zaktualizowano 8 lat temu 0
0
Naprawione

[BUG] float4x4 output from code node is converted to a float1.

behealed 8 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 8 lat temu 1