Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Naprawione

When you maximize the Win crash

Deo 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 2
0
Naprawione

Single Rotator connected to vertex offset and other main output.

Eideren 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
0
To nie jest błąd

how to use vertex color node to control the particle alpha?

darkbibi 11 lat temu zaktualizowano 11 lat temu 2
0
Naprawione

Seems like there are some visual bugs in 4.3

tom3d 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 11
0
Planowane

Save link to preview mesh with the shader

msperling 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0
0
Naprawione

NullReferenceException

tom3d 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 4
0
Odrzucone

Refraction brings iOS to its' knees - any suggestions on how to fake it?

Tiberius1701 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 4
0
Odrzucone

Minimize window

zoltan erdokovy 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 3
0
To nie jest błąd

Microsoft Windows Phone 8

Luca Eberhart 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 15
0
To nie jest błąd

Alpha material not receiving shadow

matt isaac 10 lat temu Ostatnio zmodyfikowane przez Roope Rainisto 8 lat temu 5