Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1

Transmission seam artifacts with anti-aliasing and forward rendering

Frand 9 лет назад 0
+1
На рассмотрении

SF automatically puts checkmark in write to Z Buffer option

behealed 9 лет назад обновлен Dave Levy 8 лет назад 9
+1

ScreenPos -> SceneUVs node is flipped Y after v1.28 and 5.4.1f1 update

behealed 9 лет назад обновлен 9 лет назад 1
+1
Исправлен

Shaderforge not working in Unity 5.5

emi 9 лет назад обновлен Freya Holmér (Developer) 8 лет назад 16
+1

Can't use _MainTex_ST in Code

ratking 9 лет назад 0
+1

face sign node leaves code in shader after deleted...

behealed 9 лет назад 0
+1

I think if can use G-buffer will be best

hazukiaoi 9 лет назад 0
+1

Exception after running game

Dave C 9 лет назад обновлен Mike Monroe 9 лет назад 1
+1

Update for Unity L2 Spherical Harmionics in 5.3.5p5

Ted 9 лет назад 0
+1
Исправлен

Error when opening in Unity 5.4.0b22

Dennis V H 9 лет назад обновлен OnlyFals 9 лет назад 4

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