Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+3

Node previews not displaying in v1.38 Unity 5.6.3p1

Timmy 7 років тому 0
+3

Light Probe lit objects don't render correctly in 2017.3

Avonaeon 7 років тому оновлено warby 7 років тому 1
+3

nintendo switch isn't part of the #pragma only_renderers , if you add it manualy, your shader will crash shaderforge.

tomas 7 років тому 0
+3

Editor won't open in latest version of Unity 2017.1.0p5 - SF v1.38

jimmyjamesbond 7 років тому оновлено Zack Black 7 років тому 3
+3

Deferred ambient lighting is broken. Fix included :)

Germain 8 років тому 0
+3

single pass rendering breaks image effect / post effects shaders

Dennis V H 8 років тому оновлений 8 років тому 0
+3

Multiply Matrix node disconnects "A" input

Alvar Pernroth 8 років тому оновлено synapsemassage 8 років тому 2
+3

add support particle stream data

ANTON 8 років тому 0
+3

Reflection Probe Support Broken (Unity 5.5 / Forward Render)

Gullie667 8 років тому оновлено Dan Hibiki 8 років тому 2
+3
Under review

Support for arrays both local and global (Unity 5.4)

Tim Aksu 9 років тому оновлений 8 років тому 8