Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fertiggestellt

Marquee select multiple nodes

BecomingAt . vor 10 Jahren aktualisiert von Conor O'Kane vor 10 Jahren 5
0
Fixed

Render textures not selectable in SF

robert briscoe vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 2
0
Fixed

stack overflow

QuiteNice vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 3
0
Fixed

Double sided Normal Map Shader create artifacts

Jonathan Lefebvre vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 3
0
Fixed

Normal input on Main node blocked

msperling vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 3
0
Fertiggestellt

Total Crash on 0.36

r cabo vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 2
0
Not a bug

empty inspector

Mathias Poedts vor 9 Jahren aktualisiert vor 9 Jahren 3
0
Fertiggestellt

would it be possible to have a player and/or ai position via an object input node?

Marc vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 3