Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Voltooid

Marquee select multiple nodes

BecomingAt . 10 jaar geleden bijgewerkt door Conor O'Kane 10 jaar geleden 5
0
Fixed

Render textures not selectable in SF

robert briscoe 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 2
0
Fixed

stack overflow

QuiteNice 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 3
0
Fixed

Double sided Normal Map Shader create artifacts

Jonathan Lefebvre 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 3
0
Fixed

Normal input on Main node blocked

msperling 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 3
0
Voltooid

Total Crash on 0.36

r cabo 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 2
0
Not a bug

empty inspector

Mathias Poedts 9 jaar geleden bijgewerkt 9 jaar geleden 3
0
Voltooid

would it be possible to have a player and/or ai position via an object input node?

Marc 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 3