Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+8
Ukończony

Default alpha to zero in opaque geometry shader

msperling 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 6
+8
Ukończony

Ctrl-D shortcut should duplicate selected node

marko permanto 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 3
+8
Ukończony

copy/paste into code node

QuiteNice 10 lat temu Ostatnio zmodyfikowane przez behealed 8 lat temu 5
+8
W trakcie analizy

4.3 Shader Keywords support

Andrei Nadin 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 2
+8
Ukończony

smoothstep

William Mauritzen 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 1
+8
Odrzucone

Great Suggestions of shader features

W J 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 4
+7
W trakcie analizy

Lightmaps and Mix Mode Direct Lights Broken (Unity 5.5)

Gullie667 7 lat temu Ostatnio zmodyfikowane przez Jonny10 7 lat temu 11
+7

Issue with UV coordinates with multiple textures(sprites) using an atlas

Marcelo Spiezzi Raimbault 8 lat temu Ostatnio zmodyfikowane przez Amber Lauriane 7 miesięcy temu 29
+7
W trakcie analizy

Shader compile is not setting proper UnityGI variable syntax

Manish 8 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 7 lat temu 2
+7
W trakcie analizy

flipbook?

hugobeyer 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 0