Under review

Disable Shadows in Shader

Spooky 5 years ago • updated by Freya Holmér (Developer) 5 years ago 0
It would be useful to have the option to disable shadows in the shader rather than at the GameObject level, for example: alpha materials which don't need to cast a realtime shadow, like window panes. Basically the same as the standard Unity transparent (non clip) materials don't cast a shadow.