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Disable Shadows in Shader

Spooky vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 0
It would be useful to have the option to disable shadows in the shader rather than at the GameObject level, for example: alpha materials which don't need to cast a realtime shadow, like window panes. Basically the same as the standard Unity transparent (non clip) materials don't cast a shadow.