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Disable Shadows in Shader

Spooky 10 лет назад обновлен Freya Holmér (Developer) 10 лет назад 0
It would be useful to have the option to disable shadows in the shader rather than at the GameObject level, for example: alpha materials which don't need to cast a realtime shadow, like window panes. Basically the same as the standard Unity transparent (non clip) materials don't cast a shadow.

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