+15
En revisión
Disable Shadows in Shader
It would be useful to have the option to disable shadows in the shader rather than at the GameObject level, for example: alpha materials which don't need to cast a realtime shadow, like window panes. Basically the same as the standard Unity transparent (non clip) materials don't cast a shadow.
0
Respuesta
En revisión
Freya Holmér (Developer) hace 11 años
Servicio de atención al cliente por UserEcho