+15
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Disable Shadows in Shader

Spooky il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 0
It would be useful to have the option to disable shadows in the shader rather than at the GameObject level, for example: alpha materials which don't need to cast a realtime shadow, like window panes. Basically the same as the standard Unity transparent (non clip) materials don't cast a shadow.