Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Completat

Can I use probes on diffuse ambient light/specular ambient light?

hugobeyer fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 1
0
Not a bug

Forward lighting no good for overlapping alpha-blended 2D meshes

Pharan's Exile fa 9 anys actualitzat fa 9 anys 2
0
Under review

_Object2World node

Garrett Shields fa 9 anys actualitzat fa 9 anys 2
0
Not a bug

DX11 tessellation bug

andresv125 fa 11 anys updated by Freya Holmér (Developer) fa 10 anys 12
0
Declined

Open shaders, created without Shader Forge

Nikolas Mcrain fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 3
0
Fixed

node preview

Michele Bedendo fa 9 anys actualitzat fa 9 anys 2
0

Copy/Paste of Edit Fields Doesn't work!

Brian Hall fa 11 anys 0
0
Completat

Node to set saturation of a texture

Visualizer fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 5
0
Not a bug

Transparent and Additive Forward Rendered Materials Sort Incorrectly

fxville fa 9 anys updated by nick benge (cubedparadox) fa 8 anys 6
0
Not a bug

Procedural mesh renders black

Lars Islander fa 9 anys actualitzat fa 9 anys 3