Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+3
Under review

Resizeable colorizeable boxes / description boxes for better organizing (like in worldmachine)

BecomingAt . fa 11 anys updated by Laurens t Jong fa 10 anys 6
+3

Proper Depth / Depth Normal Rendering

rcalt2vt fa 11 anys 0
+3

Small texture thumbnails like unity standard shader

Kajfa fa 10 anys 0
+3
Fixed

OpenGL and OpenGL Shader Looks Black

Serhat Ergen fa 11 anys updated by Freya Holmér (Developer) fa 10 anys 28
+3
Completat

Can't connect nodes together unless they are both visible onscreen

Beck Sebenius fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 2
+3
Under review

ShaderForge navigation could be more similar to the standard Unity navigation.

Laurens t Jong fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 10
+3
Under review

outline alpha?

dcarlson314 fa 10 anys updated by Michael fa 10 anys 2
+3
Under review

Allow IF Statement option of if() vs compare select.

Brian Hall fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 0
+3
Completat

shader support for unity built in lightmap

hendersonandre fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 1
+3

Ambient gradient difference from Unity standard shader

Carl Karjalainen fa 10 anys 0