Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+2
Færdig

Is it possible to set stencil shader and blending options using a property?

Edwon 9 år siden opdateret af Demian Ford 3 år siden 10
+2
Under vurdering

shader replacement

chris barker 11 år siden opdateret 11 år siden 2
+2
Under vurdering

Automatic C# Script generation to animate Exposed Variables

bugTheBug 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 2
+2

PBR- Specular highlight differs from unity standard

etana 9 år siden 0
+2
Færdig

random

mikichen 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 8
+2
Fast

Slow to open shaders

zoltan erdokovy 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 7
+2
Færdig

Scene Depth and Dest Depth

zoltan erdokovy 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 13
+2

Free demo available

jim bachalo 10 år siden opdateret af Jan Havel 10 år siden 1
+2

Shader forge and ssao pro

vincent 9 år siden opdateret af Igor Titov 9 år siden 1
+2
Under vurdering

Screen Position node output

jcarpay 11 år siden opdateret af Frank Schoeman 10 år siden 16

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