Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
COMPLETADO

Having Value/Float expose to user, so it can be adjusted in the Material Inspector

cg magic hace 12 años actualizado por Freya Holmér (Developer) hace 12 años 0
0
COMPLETADO

compile error occur by option on 1.21

박종우 hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 3
0
No es un bug

Hang when opening

Nikolas Mcrain hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 3
0
En revisión

Preview: load last used Sf_meshes with last rotation/zoom

IzzySoft hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
0

Shader nodes don't match up with properties & output

vfig hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 2
0
Solucionado

Refraction output can't be modified in sample shader

derrickbarth hace 12 años actualizado por Freya Holmér (Developer) hace 12 años 0
0
No es un bug

Displacement on DirectX11,doesn't seem to do any shading

cg magic hace 12 años actualizado por Freya Holmér (Developer) hace 12 años 4
0
En revisión

Drag and drop a splatmap to the shader node break the shader

Jairo Baldán hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 9
0
Planeado

alpha

Seungseob Lee hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
0
En revisión

No UV Coordinate (Texture Coordinate)

Deo hace 12 años actualizado por Freya Holmér (Developer) hace 12 años 5