Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Écarté

Layers node like ChannelBlend so you can stack Textures on top of each other

crowsfield CO il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 1
0
Corrigé

[0.17] Sometimes some properties don't show up, even though they work when tweaking them

DSebJ il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 4
0
Corrigé

unity 5.3 beta PBR shader errors

Peter Leary il y a 9 ans mis à jour par Andy Buchanan il y a 9 ans 10
0
Terminé

Automatic blendmode override issues

BecomingAt . il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 9 ans 3
0
À l'étude

move textures for mobile problem

Ivan Ostanin il y a 10 ans mis à jour il y a 10 ans 4
0
À l'étude

Shadows disappear and reappear when toggling DX11

Brad Newman il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 1
0

Dirt lens effect on a surface with transparency and blend mode.

r cabo il y a 10 ans 0
0
Terminé

The ability to feed RGB(a?) into the texture2d node aside from just a texture asset.

Kevin Comerford il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 16
0
Pas un bug

Material property block is used to modify these values

Dmitriy Dubovskiy il y a 9 ans mis à jour par Freya Holmér (Developer) il y a 9 ans 1
0
Terminé

Possibility to hide cables of relay nodes

BecomingAt . il y a 9 ans mis à jour par Freya Holmér (Developer) il y a 9 ans 19