Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Under review

Alpha 0.14 Panner node sometimes disconnects and break shaders

Marc 12 ár síðan updated by Freya Holmér (Developer) 12 ár síðan 7
0
Lokið

edit links between nodes

Goldfinger 11 ár síðan updated by Pavel Tsarev 10 ár síðan 9
0
Fixed

Combine two textures

Jairo Baldán 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 3
0
Declined

toggle switch

QuiteNice 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 1
0
Under review

Texture 'reflections' is not readable

QuiteNice 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 1
0
Under review

Default PBL shader does not render correctly on iOS

Tim Aksu 9 ár síðan updated by Thijs v. Nierop 9 ár síðan 5
0
Lokið

vertex position node

vasiliev art 12 ár síðan updated by Freya Holmér (Developer) 12 ár síðan 4
0
Under review

MipMap Viewport Feature

Jonathan Lefebvre 11 ár síðan updated by alex4x 8 ár síðan 7