Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Declined

Layers node like ChannelBlend so you can stack Textures on top of each other

crowsfield CO 10 ár síðan updated by Freya Holmér (Developer) 10 ár síðan 1
0
Fixed

[0.17] Sometimes some properties don't show up, even though they work when tweaking them

DSebJ 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 4
0
Fixed

unity 5.3 beta PBR shader errors

Peter Leary 9 ár síðan updated by Andy Buchanan 9 ár síðan 10
0
Lokið

Automatic blendmode override issues

BecomingAt . 11 ár síðan updated by Freya Holmér (Developer) 9 ár síðan 3
0
Under review

move textures for mobile problem

Ivan Ostanin 10 ár síðan Uppfært 10 ár síðan 4
0
Under review

Shadows disappear and reappear when toggling DX11

Brad Newman 11 ár síðan updated by Freya Holmér (Developer) 11 ár síðan 1
0
Not a bug

Material property block is used to modify these values

Dmitriy Dubovskiy 9 ár síðan updated by Freya Holmér (Developer) 9 ár síðan 1
0
Lokið

Possibility to hide cables of relay nodes

BecomingAt . 9 ár síðan updated by Freya Holmér (Developer) 9 ár síðan 19