Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

Scene Color Node Causing Issues With Vertex Displacement

BearByrnes 9 jaar geleden 0
0

Shader for terrain wich that reacts to the height

Nikolay Alexeev 9 jaar geleden 0
0
Fixed

Lerp node

Zaur Kurbanismailov 9 jaar geleden bijgewerkt 9 jaar geleden 5
0

All nodes in all shaders have gone missing, disappeared, invisible

jonathan straw 9 jaar geleden bijgewerkt 9 jaar geleden 1
0

ViewDirection UVs

Brad Hammond 9 jaar geleden 0
0
Fixed

Depth Blending only works sometimes?

Tj Hughes 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 9
0
Under review

depth blend - Won't work in anything but Deferred Out of game

Slasmir 9 jaar geleden bijgewerkt 9 jaar geleden 2
0
Voltooid

You cant find any helpful info on google. Why?

antonov 3d 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 1
0
Declined

[Debug] Create a "print" node

Loic Cayuela 9 jaar geleden bijgewerkt 9 jaar geleden 2
0
Not a bug

Depth Buffer not working as should.

EpicError 9 jaar geleden bijgewerkt 9 jaar geleden 2