Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Odrzucone

UNITY_MATRIX_IT_MV

Seungseob Lee 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 1
0
Ukończony

Change pivot point in preview window.

jesse 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0
0
Naprawione

Component mask allows selection of invalid channels

Freya Holmér (Developer) 11 lat temu zaktualizowano 11 lat temu 0
0
W trakcie analizy

Bigger zoom steps

zoltan erdokovy 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 4
0
Odrzucone

Black object

Илья Алимбарашвили 10 lat temu zaktualizowano 10 lat temu 4
0
Naprawione

right click on nodes goes through the side menus

marko permanto 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0
0
W trakcie analizy

Bug with double sided face culling

Rob Lloyd 9 lat temu Ostatnio zmodyfikowane przez JT Burke 9 lat temu 4
0
W trakcie analizy

IndexOutOfRange Exception

Michał Suliga 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 5
0
W trakcie analizy

Control on reflection contribution (locally change reflection intensity)

Alon Tako 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 5
0
Naprawione

Node connections are visible outside the node view panel

Freya Holmér (Developer) 11 lat temu zaktualizowano 11 lat temu 0