Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

Alpha clip issue with ambient occlusion.

Alejandro 8 år siden 0
0

Operation problem on Retina display

tamilabo 8 år siden 0
0

Broken node preview with pi and tau.

bas-hoogeboom 8 år siden 0
0

Specular masked by shadows - 2 problems at once

Germain 8 år siden 0
0

Option to hide shader preview & left side panel

Vaclav 8 år siden 0
0
Fast

Specular response incorrect (v1.32) (Unity 5.5)

doku 8 år siden opdateret af Freya Holmér (Developer) 8 år siden 13
0

Opacity Clip Bug

Zack Black 8 år siden 0
0
Ikke en bug

outline width

Anthony Bagsby 8 år siden opdateret af Freya Holmér (Developer) 8 år siden 1
0
Ikke en bug

Inconsistent opacity clip input type

Grhyll 8 år siden opdateret 8 år siden 2
0
Fast

Error in "Transform" node when from is "local"

mouurusai 8 år siden opdateret af Freya Holmér (Developer) 8 år siden 1

Kundesupport af UserEcho