Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Færdig

Is it possible to add unity shader information inspector back?

starportx 9 år siden opdateret af Andy Buchanan 9 år siden 13
0
Færdig

vertex offset speed

Surreal 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Under vurdering

normals

chris barker 11 år siden opdateret 11 år siden 2
0
Færdig

Time stops working when the game is paused

Colin Williamson 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 3
0
Fast

Fresnel and Refraction dont like each other

Pharaoh Zeus 9 år siden opdateret af Freya Holmér (Developer) 9 år siden 3
0
Planlagt

Optional alternative navigation/selection mode

BecomingAt . 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 2
0
Afvist

UV node (complex)

Colin Knueppel 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Planlagt

UDK node name equivilent in documentation if different

Mike Cison 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1
0
Fast

Previous version shaders no longer compile after update

Doug Holder 10 år siden opdateret 10 år siden 5

Kundesupport af UserEcho