Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+2
Wird überprüft

SF camera Post Effect does not work with an other Image Effect on same camera

pinataMAN vor 8 Jahren aktualisiert von Chase Pettit ✌ vor 8 Jahren 5
+2
Fertiggestellt

5.4p2 ​​get_skinIndex is not allowed be called from a ScriptableObject constructor

nobody vor 8 Jahren aktualisiert von Freya Holmér (Developer) vor 8 Jahren 2
+2
Fixed

Can't see node browser panel

milespeyton vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 8 Jahren 9
+2

V1.26 Can't multiply matrix an appended Vector4 (xyz+w) to a 4x4 matrix

Alon Tako vor 9 Jahren 0
+2

Tau node outputs 0

R “Bioxx” Anthony vor 9 Jahren aktualisiert vor 9 Jahren 0
+2

Shader error in 'Shader Forge/DecorProp': undeclared identifier 'partZ'

Mike vor 9 Jahren aktualisiert von Timo Weiße vor 7 Jahren 1
+2

Alpha not displaying in Shader Forge

Jason Charles Smith Spencer vor 9 Jahren aktualisiert von Grhyll vor 8 Jahren 1
+2
Abgelehnt

Modify Refraction shader for realtime reflection?

Andrei Nadin vor 11 Jahren aktualisiert von MS80 vor 11 Jahren 7
+2
Fixed

Flip coordinates left/right-handed for OpenGL refraction

ed vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
+2
Fixed

ambient light appear darker than it should

harel vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 5