Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Wird überprüft

Addition of a light range node

Murgilod vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
0
Geplant

Tooltips render behind some editor elements

sinoth vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
0
Not a bug

Texture with alpha

methebus vor 10 Jahren aktualisiert vor 10 Jahren 4
0
Wird überprüft

Converting other/old script based shaders to node data?

dangerfro vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 1
0
Fixed

Shuriken's Color over Lifetime working with Particle Meshes AlphaBlended/Additive?

Julian Allescher vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 2
0
Geplant

Cubemap assets not marked for read/write will break shader loading

Mikael Persson vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 17
0
Not a bug

Unity 4 is downloading wrong version of ShaderForge (1.06)

George Allan vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 3
0

have any shader forge make water simple?

mikichen vor 11 Jahren 0
0
Fertiggestellt

Allowing Remap Range node to be fed values from outside

Lionel Gallat vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 5
0
Wird überprüft

ScreenPos, ViewDir, View Relf. Dir. - does not work in vertex offset.

Tim Aksu vor 10 Jahren aktualisiert von Dickie McCarthy vor 9 Jahren 3