Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1

Load existing shader when making a new one

bluntie 11 years ago 0
+1
Fixed

Tessellation Cracks

Rubén García Vilà 11 years ago updated by Freya Holmér (Developer) 10 years ago 3
+1
Under review

Crashing and killing Unity Performance

Dale Ward 9 years ago updated by JayWeston 9 years ago 8
+1
Completed

Naming parameters

coulianos 12 years ago updated by Freya Holmér (Developer) 12 years ago 1
+1
Completed

Allow for texture inputs on code node

Jason Booth 11 years ago updated by Freya Holmér (Developer) 11 years ago 1
+1
Fixed

RGB to HSV output nodes all output from Hue

Shadi Muklashy 10 years ago updated 10 years ago 15
+1
Completed

Option for toon outline (line width and colour?)

colin 12 years ago updated by Freya Holmér (Developer) 11 years ago 0
+1
Under review

Texture preview in nodes are broken.

jesse 12 years ago updated by Freya Holmér (Developer) 12 years ago 8
+1
Fixed

when i restart the shader turn to all black

王 シ穎 11 years ago updated by Freya Holmér (Developer) 10 years ago 1
+1

how to make a wave form water?

mikichen 11 years ago 0