Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
En revisión

Addition of a light range node

Murgilod hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 0
0
Planeado

Tooltips render behind some editor elements

sinoth hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 0
0
No es un bug

Texture with alpha

methebus hace 10 años actualizado hace 10 años 4
0
En revisión

Converting other/old script based shaders to node data?

dangerfro hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
0
Solucionado

Shuriken's Color over Lifetime working with Particle Meshes AlphaBlended/Additive?

Julian Allescher hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 2
0
Planeado

Cubemap assets not marked for read/write will break shader loading

Mikael Persson hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 17
0
No es un bug

Unity 4 is downloading wrong version of ShaderForge (1.06)

George Allan hace 10 años actualizado por Freya Holmér (Developer) hace 9 años 3
0

have any shader forge make water simple?

mikichen hace 11 años 0
0
COMPLETADO

Allowing Remap Range node to be fed values from outside

Lionel Gallat hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 5
0
En revisión

ScreenPos, ViewDir, View Relf. Dir. - does not work in vertex offset.

Tim Aksu hace 10 años actualizado por Dickie McCarthy hace 9 años 3