Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Ülevaatamisel

Immediate crash of SF 1.36 on start in Unity 5.5.2p4

stefan 8 aastat tagasi uuendatud 8 aastat tagasi 2
0
Fixed

Bad looking shadow artefacts

CellarPhantom 8 aastat tagasi uuendaja Lucas Warner 7 aastat tagasi 3
0

Adding the "Ztest always" option

Cambesa 8 aastat tagasi 0
0
Ülevaatamisel

Node Previews wrong display again.

Robot 8 aastat tagasi uuendaja John B 7 aastat tagasi 3
0
Lõpetatud

How can I make a particle add(soft) shader?

wavebbs 8 aastat tagasi uuendatud 8 aastat tagasi 3
0

Errors opening a shader built into an Asset Bundle

MattConroy 8 aastat tagasi uuendatud 8 aastat tagasi 1
0

UI shader + UV Transform

Dmitriy Dubovskiy 8 aastat tagasi 0
0
Not a bug

SFN_Fresnel Console Errors

stephen 8 aastat tagasi uuendaja Freya Holmér (Developer) 8 aastat tagasi 1