Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+2
Under review

SF camera Post Effect does not work with an other Image Effect on same camera

pinataMAN 8 jaar geleden bijgewerkt door Chase Pettit ✌ 8 jaar geleden 5
+2
Voltooid

5.4p2 ​​get_skinIndex is not allowed be called from a ScriptableObject constructor

nobody 8 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 2
+2
Fixed

Can't see node browser panel

milespeyton 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 9
+2

V1.26 Can't multiply matrix an appended Vector4 (xyz+w) to a 4x4 matrix

Alon Tako 9 jaar geleden 0
+2

Tau node outputs 0

R “Bioxx” Anthony 9 jaar geleden bijgewerkt 9 jaar geleden 0
+2

Shader error in 'Shader Forge/DecorProp': undeclared identifier 'partZ'

Mike 9 jaar geleden bijgewerkt door Timo Weiße 7 jaar geleden 1
+2

Alpha not displaying in Shader Forge

Jason Charles Smith Spencer 9 jaar geleden bijgewerkt door Grhyll 8 jaar geleden 1
+2
Declined

Modify Refraction shader for realtime reflection?

Andrei Nadin 11 jaar geleden bijgewerkt door MS80 11 jaar geleden 7
+2
Fixed

Flip coordinates left/right-handed for OpenGL refraction

ed 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 0
+2
Fixed

ambient light appear darker than it should

harel 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 5