Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

Unity 5.3 animations flicker on first run with "Allow using atlased sprites" on

Shadi Muklashy hace 8 años actualizado hace 8 años 1
0
COMPLETADO

Placing ShaderForge in another folder

Nifflas hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 2
0
Solucionado

Skewed horizon on Cubemap

Nikolas Mcrain hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 9
0
COMPLETADO

Vertex position input on main node

msperling hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 2
0
En revisión

Odd lerp results caused by lighting input

Justin Pierce hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 10
0

Sphere Mask [Node]

Jairo Baldán hace 10 años 0
0
Solucionado

Beta 0.15 - Some shaders will never stop loading when opened in SF

Freya Holmér (Developer) hace 10 años actualizado hace 10 años 7
0
En revisión

Unity Built-in variables

Zylber Bill hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 1
0

Bug with double sided face culling

Soonhyun-dev Kim hace 9 años 0
0
En revisión

Adding a value to multiply and add-nodes.

bjorn hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1