Your requests by status

21 0 0 7 0 14 0
All New Under review Planned Started Completed Declined
+29
Planned

You should be able to create a shader without specifying where to save it first

Freya Holmér (Developer) 11 years ago updated by Cindy Byrd 1 month ago 21
0
Completed

Offset factor support

Freya Holmér (Developer) 11 years ago updated 11 years ago 5
0
Planned

Zooming and panning should do bounds checking, so that it's always near the node tree

Freya Holmér (Developer) 11 years ago updated 11 years ago 0
0
Planned

The mesh preview window doesn't seem to be capable of focusing small meshes

Freya Holmér (Developer) 11 years ago updated 11 years ago 0
0
Fixed

Beta 0.15 - Some shaders will never stop loading when opened in SF

Freya Holmér (Developer) 11 years ago updated 11 years ago 7
+5
Planned

A waveform node with inputs for Wavelength, Amplitude and Time

Freya Holmér (Developer) 11 years ago updated 11 years ago 0
0
Fixed

Component mask allows selection of invalid channels

Freya Holmér (Developer) 11 years ago updated 11 years ago 0
+1
Fixed

Shaders using the time node doesn't animate in-game

Freya Holmér (Developer) 11 years ago updated 11 years ago 2