Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

Procedural mesh renders black

Lars Islander 8 years ago updated 8 years ago 3
0

Problem With Texture Sheet Alpha for Particle

JamieC 10 years ago 0
0
Under review

Renaming a property resets its value

Lionel Gallat 10 years ago updated by Freya Holmér (Developer) 10 years ago 1
0
Not a bug

additive alpha

vincent 10 years ago updated by Freya Holmér (Developer) 10 years ago 6
0

Z-buffer

Михаил Жолобов 10 years ago updated 10 years ago 1
0
Under review

Lighting Particles

Dmitriy Dubovskiy 9 years ago updated by Freya Holmér (Developer) 9 years ago 1
0
Not a bug

Multiply by 2 looks different in Unreal

zoltan erdokovy 10 years ago updated by Zicandar 10 years ago 9
0
Fixed

The shadercreation UI won't load.

Mikael Persson 10 years ago updated by Freya Holmér (Developer) 10 years ago 5
0

Bumb-map Shadows or Horizon map shadows

Alessandro Previti 10 years ago 0