Your requests by status

0
Fixed

Changing the Light Quality to Per-Vertex throws lots of shader errors

carlos wilkes 11 year бұрын updated by Freya Holmér (Developer) 10 year бұрын 1
0
Fixed

Connection lines remain after destroying a node, this causes them to linger in mid air

carlos wilkes 11 year бұрын updated by Freya Holmér (Developer) 11 year бұрын 1
0
Planned

Choosing a different mesh causes the nodes to shift

carlos wilkes 11 year бұрын updated by Freya Holmér (Developer) 11 year бұрын 0
0
Planned

Node windows have inconsistent borders, padding, & alignment

carlos wilkes 11 year бұрын updated by Freya Holmér (Developer) 11 year бұрын 1