Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+74
Under vurdering

User defined nodes to encapsulate frequently used functions

elliot.bentine 8 år siden opdateret af LennardF1989 4 år siden 22
+42
Færdig

Move the light source in the Preview window

Andrei Nadin 8 år siden opdateret af Alexpaul 3 år siden 15
+42
Færdig

Undo functionality

marko.permanto 8 år siden opdateret af Freya Holmér (Developer) 7 år siden 17
+35
Under vurdering

Highlighting your inputs and outputs when clicked.

jesse 8 år siden opdateret af behealed 4 år siden 8
+29
Planlagt

You should be able to create a shader without specifying where to save it first

Freya Holmér (Developer) 8 år siden opdateret af QuiteNice 7 år siden 4
+28
Under vurdering

Lightmap support for Custom Lighting Shader

CosmosTBear 7 år siden opdateret af Chun Zhu 5 år siden 19
+28

texture arrays and gpu instancing.

Ablab 5 år siden opdateret af indieDoroid 4 år siden 7
+27
Færdig

How to create a Sprites-Default shader?

Janaka Prasad 7 år siden opdateret af Shadi Muklashy 6 år siden 30
+27

Ability to add comment to an area of nodes

AndyZ 6 år siden opdateret af Julian Rocholl 4 år siden 1
+27
Færdig

It should be possible to incorporate stuff from custom ".cginc" includes in code blocks.

Bob Aman 7 år siden opdateret af Freya Holmér (Developer) 4 år siden 6


Kundesupport af UserEcho