Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér


En revisión

User defined nodes to encapsulate frequently used functions

elliot.bentine hace 8 años actualizado por LennardF1989 hace 4 años 22

Move the light source in the Preview window

Andrei Nadin hace 8 años actualizado por Alexpaul hace 3 años 15

Undo functionality

marko.permanto hace 8 años actualizado por Freya Holmér (Developer) hace 7 años 17
En revisión

Highlighting your inputs and outputs when clicked.

jesse hace 8 años actualizado por behealed hace 4 años 8

You should be able to create a shader without specifying where to save it first

Freya Holmér (Developer) hace 8 años actualizado por QuiteNice hace 7 años 4
En revisión

Lightmap support for Custom Lighting Shader

CosmosTBear hace 7 años actualizado por Chun Zhu hace 5 años 19

texture arrays and gpu instancing.

Ablab hace 5 años actualizado por indieDoroid hace 4 años 7

How to create a Sprites-Default shader?

Janaka Prasad hace 7 años actualizado por Shadi Muklashy hace 6 años 30

Ability to add comment to an area of nodes

AndyZ hace 6 años actualizado por Julian Rocholl hace 4 años 1

It should be possible to incorporate stuff from custom ".cginc" includes in code blocks.

Bob Aman hace 7 años actualizado por Freya Holmér (Developer) hace 4 años 6