Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér


На рассмотрении

User defined nodes to encapsulate frequently used functions

elliot bentine 10 лет назад обновлен Demian Ford 1 год назад 23

Move the light source in the Preview window

Andrei Nadin 10 лет назад обновлен Alexpaul 6 лет назад 15

Undo functionality

marko permanto 10 лет назад обновлен Freya Holmér (Developer) 9 лет назад 17
На рассмотрении

Highlighting your inputs and outputs when clicked.

jesse 10 лет назад обновлен Demian Ford 1 год назад 9

You should be able to create a shader without specifying where to save it first

Freya Holmér (Developer) 10 лет назад обновлен Mario Bernard 4 месяца назад 15
На рассмотрении

Lightmap support for Custom Lighting Shader

CosmosTBear 10 лет назад обновлен Demian Ford 1 год назад 20

texture arrays and gpu instancing.

Ablab 8 лет назад обновлен Demian Ford 1 год назад 8

How to create a Sprites-Default shader?

Janaka Prasad 9 лет назад обновлен Shadi Muklashy 8 лет назад 30

Ability to add comment to an area of nodes

AndyZ 9 лет назад обновлен Julian Rocholl 6 лет назад 1

It should be possible to incorporate stuff from custom ".cginc" includes in code blocks.

Bob Aman 9 лет назад обновлен Freya Holmér (Developer) 7 лет назад 6

Сервис поддержки клиентов работает на платформе UserEcho